In-flight Entertainment and Connectivity Market, Global Outlook and Forecast 2023-2028

Report ID: 1631955 | Published Date: Jan 2025 | No. of Page: 62 | Base Year: 2024 | Rating: 4.9 | Webstory: Check our Web story
1 Introduction to Research & Analysis Reports
    1.1 In-flight Entertainment and Connectivity Market Definition
    1.2 Market Segments
        1.2.1 Market by Type
        1.2.2 Market by Application
    1.3 Global In-flight Entertainment and Connectivity Market Overview
    1.4 Features & Benefits of This Report
    1.5 Methodology & Sources of Information
        1.5.1 Research Methodology
        1.5.2 Research Process
        1.5.3 Base Year
        1.5.4 Report Assumptions & Caveats
2 Global In-flight Entertainment and Connectivity Overall Market Size
    2.1 Global In-flight Entertainment and Connectivity Market Size: 2021 VS 2028
    2.2 Global In-flight Entertainment and Connectivity Market Size, Prospects & Forecasts: 2017-2028
    2.3 Key Market Trends, Opportunity, Drivers and Restraints
        2.3.1 Market Opportunities & Trends
        2.3.2 Market Drivers
        2.3.3 Market Restraints
3 Company Landscape
    3.1 Top In-flight Entertainment and Connectivity Players in Global Market
    3.2 Top Global In-flight Entertainment and Connectivity Companies Ranked by Revenue
    3.3 Global In-flight Entertainment and Connectivity Revenue by Companies
    3.4 Top 3 and Top 5 In-flight Entertainment and Connectivity Companies in Global Market, by Revenue in 2021
    3.5 Global Companies In-flight Entertainment and Connectivity Product Type
    3.6 Tier 1, Tier 2 and Tier 3 In-flight Entertainment and Connectivity Players in Global Market
        3.6.1 List of Global Tier 1 In-flight Entertainment and Connectivity Companies
        3.6.2 List of Global Tier 2 and Tier 3 In-flight Entertainment and Connectivity Companies
4 Market Sights by Product
    4.1 Overview
        4.1.1 by Type - Global In-flight Entertainment and Connectivity Market Size Markets, 2021 & 2028
        4.1.2 IFE Hardware
        4.1.3 IFE Connectivity
        4.1.4 IFE Content
    4.2 By Type - Global In-flight Entertainment and Connectivity Revenue & Forecasts
        4.2.1 By Type - Global In-flight Entertainment and Connectivity Revenue, 2017-2022
        4.2.2 By Type - Global In-flight Entertainment and Connectivity Revenue, 2023-2028
        4.2.3 By Type - Global In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
5 Sights by Application
    5.1 Overview
        5.1.1 By Application - Global In-flight Entertainment and Connectivity Market Size, 2021 & 2028
        5.1.2 Civil Aircraft
        5.1.3 Private Plane
    5.2 By Application - Global In-flight Entertainment and Connectivity Revenue & Forecasts
        5.2.1 By Application - Global In-flight Entertainment and Connectivity Revenue, 2017-2022
        5.2.2 By Application - Global In-flight Entertainment and Connectivity Revenue, 2023-2028
        5.2.3 By Application - Global In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
6 Sights by Region
    6.1 By Region - Global In-flight Entertainment and Connectivity Market Size, 2021 & 2028
    6.2 By Region - Global In-flight Entertainment and Connectivity Revenue & Forecasts
        6.2.1 By Region - Global In-flight Entertainment and Connectivity Revenue, 2017-2022
        6.2.2 By Region - Global In-flight Entertainment and Connectivity Revenue, 2023-2028
        6.2.3 By Region - Global In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    6.3 North America
        6.3.1 By Country - North America In-flight Entertainment and Connectivity Revenue, 2017-2028
        6.3.2 US In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.3.3 Canada In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.3.4 Mexico In-flight Entertainment and Connectivity Market Size, 2017-2028
    6.4 Europe
        6.4.1 By Country - Europe In-flight Entertainment and Connectivity Revenue, 2017-2028
        6.4.2 Germany In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.4.3 France In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.4.4 U.K. In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.4.5 Italy In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.4.6 Russia In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.4.7 Nordic Countries In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.4.8 Benelux In-flight Entertainment and Connectivity Market Size, 2017-2028
    6.5 Asia
        6.5.1 By Region - Asia In-flight Entertainment and Connectivity Revenue, 2017-2028
        6.5.2 China In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.5.3 Japan In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.5.4 South Korea In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.5.5 Southeast Asia In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.5.6 India In-flight Entertainment and Connectivity Market Size, 2017-2028
    6.6 South America
        6.6.1 By Country - South America In-flight Entertainment and Connectivity Revenue, 2017-2028
        6.6.2 Brazil In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.6.3 Argentina In-flight Entertainment and Connectivity Market Size, 2017-2028
    6.7 Middle East & Africa
        6.7.1 By Country - Middle East & Africa In-flight Entertainment and Connectivity Revenue, 2017-2028
        6.7.2 Turkey In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.7.3 Israel In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.7.4 Saudi Arabia In-flight Entertainment and Connectivity Market Size, 2017-2028
        6.7.5 UAE In-flight Entertainment and Connectivity Market Size, 2017-2028
7 Players Profiles
    7.1 Panasonic Avionics
        7.1.1 Panasonic Avionics Corporate Summary
        7.1.2 Panasonic Avionics Business Overview
        7.1.3 Panasonic Avionics In-flight Entertainment and Connectivity Major Product Offerings
        7.1.4 Panasonic Avionics In-flight Entertainment and Connectivity Revenue in Global Market (2017-2022)
        7.1.5 Panasonic Avionics Key News
    7.2 Thales Group
        7.2.1 Thales Group Corporate Summary
        7.2.2 Thales Group Business Overview
        7.2.3 Thales Group In-flight Entertainment and Connectivity Major Product Offerings
        7.2.4 Thales Group In-flight Entertainment and Connectivity Revenue in Global Market (2017-2022)
        7.2.5 Thales Group Key News
    7.3 Rockwell Collins
        7.3.1 Rockwell Collins Corporate Summary
        7.3.2 Rockwell Collins Business Overview
        7.3.3 Rockwell Collins In-flight Entertainment and Connectivity Major Product Offerings
        7.3.4 Rockwell Collins In-flight Entertainment and Connectivity Revenue in Global Market (2017-2022)
        7.3.5 Rockwell Collins Key News
    7.4 Gogo LLC
        7.4.1 Gogo LLC Corporate Summary
        7.4.2 Gogo LLC Business Overview
        7.4.3 Gogo LLC In-flight Entertainment and Connectivity Major Product Offerings
        7.4.4 Gogo LLC In-flight Entertainment and Connectivity Revenue in Global Market (2017-2022)
        7.4.5 Gogo LLC Key News
    7.5 Honeywell International
        7.5.1 Honeywell International Corporate Summary
        7.5.2 Honeywell International Business Overview
        7.5.3 Honeywell International In-flight Entertainment and Connectivity Major Product Offerings
        7.5.4 Honeywell International In-flight Entertainment and Connectivity Revenue in Global Market (2017-2022)
        7.5.5 Honeywell International Key News
    7.6 Zodiac Aerospace
        7.6.1 Zodiac Aerospace Corporate Summary
        7.6.2 Zodiac Aerospace Business Overview
        7.6.3 Zodiac Aerospace In-flight Entertainment and Connectivity Major Product Offerings
        7.6.4 Zodiac Aerospace In-flight Entertainment and Connectivity Revenue in Global Market (2017-2022)
        7.6.5 Zodiac Aerospace Key News
    7.7 Global Eagle Entertainment
        7.7.1 Global Eagle Entertainment Corporate Summary
        7.7.2 Global Eagle Entertainment Business Overview
        7.7.3 Global Eagle Entertainment In-flight Entertainment and Connectivity Major Product Offerings
        7.7.4 Global Eagle Entertainment In-flight Entertainment and Connectivity Revenue in Global Market (2017-2022)
        7.7.5 Global Eagle Entertainment Key News
8 Conclusion
9 Appendix
    9.1 Note
    9.2 Examples of Clients
    9.3 Disclaimer
List of Tables
    Table 1. In-flight Entertainment and Connectivity Market Opportunities & Trends in Global Market
    Table 2. In-flight Entertainment and Connectivity Market Drivers in Global Market
    Table 3. In-flight Entertainment and Connectivity Market Restraints in Global Market
    Table 4. Key Players of In-flight Entertainment and Connectivity in Global Market
    Table 5. Top In-flight Entertainment and Connectivity Players in Global Market, Ranking by Revenue (2021)
    Table 6. Global In-flight Entertainment and Connectivity Revenue by Companies, (US$, Mn), 2017-2022
    Table 7. Global In-flight Entertainment and Connectivity Revenue Share by Companies, 2017-2022
    Table 8. Global Companies In-flight Entertainment and Connectivity Product Type
    Table 9. List of Global Tier 1 In-flight Entertainment and Connectivity Companies, Revenue (US$, Mn) in 2021 and Market Share
    Table 10. List of Global Tier 2 and Tier 3 In-flight Entertainment and Connectivity Companies, Revenue (US$, Mn) in 2021 and Market Share
    Table 11. By Type – Global In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2021 & 2028
    Table 12. By Type - In-flight Entertainment and Connectivity Revenue in Global (US$, Mn), 2017-2022
    Table 13. By Type - In-flight Entertainment and Connectivity Revenue in Global (US$, Mn), 2023-2028
    Table 14. By Application – Global In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2021 & 2028
    Table 15. By Application - In-flight Entertainment and Connectivity Revenue in Global (US$, Mn), 2017-2022
    Table 16. By Application - In-flight Entertainment and Connectivity Revenue in Global (US$, Mn), 2023-2028
    Table 17. By Region – Global In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2021 & 2028
    Table 18. By Region - Global In-flight Entertainment and Connectivity Revenue (US$, Mn), 2017-2022
    Table 19. By Region - Global In-flight Entertainment and Connectivity Revenue (US$, Mn), 2023-2028
    Table 20. By Country - North America In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2022
    Table 21. By Country - North America In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2023-2028
    Table 22. By Country - Europe In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2022
    Table 23. By Country - Europe In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2023-2028
    Table 24. By Region - Asia In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2022
    Table 25. By Region - Asia In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2023-2028
    Table 26. By Country - South America In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2022
    Table 27. By Country - South America In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2023-2028
    Table 28. By Country - Middle East & Africa In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2022
    Table 29. By Country - Middle East & Africa In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2023-2028
    Table 30. Panasonic Avionics Corporate Summary
    Table 31. Panasonic Avionics In-flight Entertainment and Connectivity Product Offerings
    Table 32. Panasonic Avionics In-flight Entertainment and Connectivity Revenue (US$, Mn), (2017-2022)
    Table 33. Thales Group Corporate Summary
    Table 34. Thales Group In-flight Entertainment and Connectivity Product Offerings
    Table 35. Thales Group In-flight Entertainment and Connectivity Revenue (US$, Mn), (2017-2022)
    Table 36. Rockwell Collins Corporate Summary
    Table 37. Rockwell Collins In-flight Entertainment and Connectivity Product Offerings
    Table 38. Rockwell Collins In-flight Entertainment and Connectivity Revenue (US$, Mn), (2017-2022)
    Table 39. Gogo LLC Corporate Summary
    Table 40. Gogo LLC In-flight Entertainment and Connectivity Product Offerings
    Table 41. Gogo LLC In-flight Entertainment and Connectivity Revenue (US$, Mn), (2017-2022)
    Table 42. Honeywell International Corporate Summary
    Table 43. Honeywell International In-flight Entertainment and Connectivity Product Offerings
    Table 44. Honeywell International In-flight Entertainment and Connectivity Revenue (US$, Mn), (2017-2022)
    Table 45. Zodiac Aerospace Corporate Summary
    Table 46. Zodiac Aerospace In-flight Entertainment and Connectivity Product Offerings
    Table 47. Zodiac Aerospace In-flight Entertainment and Connectivity Revenue (US$, Mn), (2017-2022)
    Table 48. Global Eagle Entertainment Corporate Summary
    Table 49. Global Eagle Entertainment In-flight Entertainment and Connectivity Product Offerings
    Table 50. Global Eagle Entertainment In-flight Entertainment and Connectivity Revenue (US$, Mn), (2017-2022)
List of Figures
    Figure 1. In-flight Entertainment and Connectivity Segment by Type in 2021
    Figure 2. In-flight Entertainment and Connectivity Segment by Application in 2021
    Figure 3. Global In-flight Entertainment and Connectivity Market Overview: 2021
    Figure 4. Key Caveats
    Figure 5. Global In-flight Entertainment and Connectivity Market Size: 2021 VS 2028 (US$, Mn)
    Figure 6. Global In-flight Entertainment and Connectivity Revenue, 2017-2028 (US$, Mn)
    Figure 7. The Top 3 and 5 Players Market Share by In-flight Entertainment and Connectivity Revenue in 2021
    Figure 8. By Type - Global In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 9. By Application - Global In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 10. By Region - Global In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 11. By Country - North America In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 12. US In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 13. Canada In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 14. Mexico In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 15. By Country - Europe In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 16. Germany In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 17. France In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 18. U.K. In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 19. Italy In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 20. Russia In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 21. Nordic Countries In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 22. Benelux In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 23. By Region - Asia In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 24. China In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 25. Japan In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 26. South Korea In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 27. Southeast Asia In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 28. India In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 29. By Country - South America In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 30. Brazil In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 31. Argentina In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 32. By Country - Middle East & Africa In-flight Entertainment and Connectivity Revenue Market Share, 2017-2028
    Figure 33. Turkey In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 34. Israel In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 35. Saudi Arabia In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 36. UAE In-flight Entertainment and Connectivity Revenue, (US$, Mn), 2017-2028
    Figure 37. Panasonic Avionics In-flight Entertainment and Connectivity Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 38. Thales Group In-flight Entertainment and Connectivity Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 39. Rockwell Collins In-flight Entertainment and Connectivity Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 40. Gogo LLC In-flight Entertainment and Connectivity Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 41. Honeywell International In-flight Entertainment and Connectivity Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 42. Zodiac Aerospace In-flight Entertainment and Connectivity Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
    Figure 43. Global Eagle Entertainment In-flight Entertainment and Connectivity Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

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Frequently Asked Questions
In-flight Entertainment and Connectivity Market report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
In-flight Entertainment and Connectivity Market report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
In-flight Entertainment and Connectivity Market report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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